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- on mouseUp
- global move, s, cVID
- sound playFile 2, "ting.AIF"
- set move to 1
- repeat with s = 48 down to 1
- puppetSprite(s, 0)
- end repeat
- sound stop 1
- sound stop 2
- set cVID to the castNum of sprite 40
- if cVID > 0 then
- if the castType of cast cVID = #digitalVideo then
- set the movieRate of sprite 40 to 0
- end if
- end if
- finishMovie()
- tell the stage
- play frame "OPEN" of movie "HELP.DIR"
- end tell
- end
-